Interactive and audience-adaptive information interfaces
نویسندگان
چکیده
منابع مشابه
Interactive and audience-adaptive information interfaces
In the doctoral thesis we developed an interactive and user-adaptive information interface based on computer vision and machine learning methods. By using a camera-enhanced digital signage display we employed realtime computer vision algorithms to extract temporal, spatial, and demographic features of the observers, which are further used for observer specific broadcasting of digital signage co...
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Research and development in the domain of intelligent information agents aims at providing innovative solutions to the challenges of the current and future information landscape, which is largely dominated by Internet-based, pervasive computing infrastructures, and huge volumes of heterogeneous, volatile, redundant, and geographically dispersed data. The main challenges are how to discover, int...
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The so-called Semantic Web advocates the future availability of machine-understandable metadata, describing Web resources by means of ontologies expressed in description logics. This would eventually entail changes in Information Retrieval (IR) indexing and matching algorithms, but also in the user interface design of IR tools. This second aspect can be informed by existing Interactive Informat...
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The term 'convergence' increasingly dominates discussions of our media environment, yet due to the embryonic nature of the newer interactive media platforms it remains hard to predict patterns of use and meaning making among consumers. As the UK moves into the world of digital plenty leaving behind the comfortable world of analogue scarcity, television executives are increasingly looking to int...
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At SIGGRAPH in 1991, Loren and Rachel Carpenter unveiled an interactive entertainment system that allowed members of a large audience to control an onscreen game using red and green reflective paddles. In the spirit of this approach, we present a new set of techniques that enable members of an audience to participate, either cooperatively or competitively, in shared entertainment experiences. O...
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ژورنال
عنوان ژورنال: ELCVIA Electronic Letters on Computer Vision and Image Analysis
سال: 2014
ISSN: 1577-5097
DOI: 10.5565/rev/elcvia.616